Opening Credits: Introduce the companies that helped make the game.
Desk Ware; Death Engine; Cryodense; Writer’s Public; Game Deluxe; AxxRapper.
Intro video: A spaceship is landing on a wintery field. There is a space colony nearby but it’s abandoned. The space marines leave the ship, but the ice beneath the ship gives way and the ship falls beneath the ground, almost bringing the space marines with it.
The space marines look around for a while and then the leader of the space marines gets on his intercom. They then proceed to the abandoned colony, but there are alien creatures watching them as they progress. When the space marines get to colony headquarters, the front door is jammed and blocked, broken.
Suddenly, the aliens attack.
Title Screen: Death Before Demote
Intro Menu:
Play:
Options:
Credits:
Website:
Downloadable Content:
More Games:
Level One, The Demotes:
Setup: The space marines are still at the same colony, in front of the building where they had been dropped off. There are six of them.
Shiga says:
Shiga! Shiga! Yayayayayaya!
Shiga then goes out, guns blazing, before being carried away by a giant flying alien who takes him out of view of the player.
Commander Desperate says:
What are you waiting for? Shoot ‘em! Kill every last one of ‘em!
Player One gets his gun off his back and charges it up. It has 50 electric bullets in it and recharges automatically. He is also carrying a grappling hook for mobility, fragmentation grenades, health packs, a tactical knife, 3 spirit packs, and 1 frostbite pack. He is wearing body armor that is completely charged up and he is wearing a space suit with its own life support system.
Player One starts shooting at the aliens.
Aliens Description: The aliens come in many different varieties.
Alien one description, Dirty Drawers: These aliens are a mix between a giant dog and a giant chicken. Thin and wiry with a long reach and almost no fur. These animals are the “ground troops” of the alien army. They wear the scalped faces of their human victims as a method of demoralization. Their jaws are toothy and sharp.
Alien two description, Open Flies: These aliens are the “air force” of the alien army. They have claws as feet and can drag people away in the air if they get too close. They look like miniature dragons.
Alien three description, Abe Pagodas: These aliens are the “tanks” of the alien army. A cross between a hippo and a gorilla with sabretooth tiger teeth, these animals are dangerous and can absorb a lot of energy fire. They tend to be easily disoriented, though.
Player One wastes half a clip on a Pagoda before thinking better of it.
Commander Desperate says, “Don’t waste ammo. What do you think we are, made of energy? Get behind that cover?”
Ahead of them, there is an overturned space buggy. The space marines take cover behind it and begin to fire. Then, about half the marines move behind a pillar.
Commander Desperate says, “Don’t let them get behind us! You know the drill.”
On the Player’s intercom: “Whoa, soldier! Don’t say I didn’t warn you. It looks like we’ve got an old-fashioned popcornfest coming along down here! Let me see. Let me see. I’m looking. Oh! I’ve found it! Go around to Jefferson’s Scary Palace, about thirty meters to the east of where you are right now. Got it?
Commander Desperate says, “You heard the man! Let’s hurry up before my curry soup spills! Player One, you’re on point! Let’s get it crackin’!”
The space marines then advance to the east of their location as they are attacked on all sides. Pagodas are charging but have poor direction. Flies are swooping down, but are extremely timid and easy to kill.
Drawers are fast but have poor instincts and tend to attack one another. The space marines make it to Jefferson’s Scary Mansion.
Level 2, Jefferson’s Scary Mansion: It is a dilapidated church with part of the vaulted ceilings exposed to the elements. It looks like an old WWII church. The space marines continue into the church and see that the entire thing is packed with weapons and ammo.
Commander Desperate says: Okay, boys. Stock up! I wouldn’t want to let my chicken dinner get cold. Especially not at these temperatures.
The space marines begin to go to the pews and pick up ammunition. Someone finds a chaingun, while someone else finds a laser bazooka. Everyone gathers near the pulpit.
Carradine says: Knock it over! Hide behind it!
The pulpit is knocked over on its side and the space marines take cover. There is the sound of spirits coming from outside, something the space marines have never heard before.
Player One says: “What the f*** is that?”
Carradine says: “Whatever it is better feed me dinner and rub my feet!”
Suddenly, the barricaded front door of the church bursts open and an ephemeral spirit starts to fly into the church. It looks like a giant owl with a clownish face. The space marines don’t know what to do.
Player One says: “Who the f*** is that, Casper? Michael Jackson?”
All the space marines begin screaming and hollering as the apparition swallows them whole.
A few hours later: Player One wakes up in the same church without any of his weapons or armor. The whole church is burned, but he is still alive. He looks at his hands. In one hand he has a combat knife. In the other, he has an underpowered energy pistol.
Player One: “What the…? What happened? Where are my guns? Why am I holding…Commander Desperate! This is Commander Desperate’s pistol! Where are you guys?”
The cold air trickled through the building as Player One looked around for his compatriots. He searches the church and finds that all his fellow marines have been killed by the aliens.
As he passes each of their bodies on the floor, an audio clip plays of their last moments alive.
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Got you as pick for feedback sharing.
Not my style but looks well done and fun for folks into violent games.
Hang in there, as it looks like you enjoying writing.
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Thank you so much! I always appreciate such a great review. I'll get my reviews done later on.
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