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Write a description of the room you are in from the point-of-view of a character in your work-in-progress. If the character is from another time or place, so much the better. What would the character notice first? What would she find odd? What would she love about the room? What would she dislike? Go beyond describing the physical space and capture her attitude about what she sees. Let her be snarky or wax poetical. Whatever captures her emotions about the space.
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Get your creative juices flowing with these similar writing prompts.
Think of some information your readers will need to learn to understand the story. This could be technical information or character backstory. Now write an argument between two characters in which you use conflict to share this information.
Elegant writers use their material with economy. If they write a scene that introduces a character, they might slip in many other things that are also important, whether it's a detail about Character A's birthday, Character A's relationship with Character B, or the weather. In this exercise, write a paragraph of no more than 300 words and try to fit in ten subtle facts about your character into it, without being obvious about it.
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A few well-chosen words can create a strong sense of place which adds a rich dimension to your story. It draws your reader right in, as if they were in the room with your characters.Choose one of the following places and describe it using ALL of your five senses (touch, taste, sight, smell, hearing). In fiction, you won't usually use all five, but limbering up your storytelling this way will help you show rather than tell the story:
When describing your setting, consider who's looking at it as well as what they see. For example, an ex-con is likely to view (and describe) a restaurant hosting a police officer's retirement party differently than the daughter of the retiring officer. Take the point-of-view-character's world view and personal judgment into consideration. What details would they specifically notice? How would they feel about what they see? What emotions or thoughts might those details trigger? This allows you to craft richer settings that reflect both the character, and the world they live in.